I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
vagrant-libvirt
background-fetch
tombstone
mathml
tx
jquery-knob
audio-recording
ternary
alexa-presentation-language
nomnoml
ng-upgrade
canvg
wfastcgi
google-contacts-api
usecallback
digital-assets-links
sbteclipse
viml
nexus3
asynccallback
telethon
fb-hydra
turbo-c
avassetwriter
oracle-service-bus
vsftpd
neupy
minishift
frontend-maven-plugin
monolog