I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
tga
behavior-tree
pre-authentication
asp.net-mvc-3
slickgrid
dirichlet
gomail
postconstruct
sapply
groupingby
autowired
option-type
siemens-nx
ias
knative-eventing
flash
json-deserialization
swiftui-zstack
docx2pdf
capped-collections
mmix
404-page
lorawan
requestfiltering
rendertron
markdoc
angular9
angular2-custom-component
fsunit
dart-js-interop