I need to develop Android application which sends voice from Android phone to many Android phones and hear it in the real time. All phones are on the same net,
I'm trying to scan files (generally 100MB+ zips) using clamav on apache 2.4, php 5.6, using a socket to the clamav-daemon. I'm not using PHP-FPM. (p.s. the sock
I have an inventory management app (windows) that uses sqlite3 database. The app is installed on the main PC we have in the office. I am going to have around 6
I have created a desktop software server system, which accepts string from client and insert into database, here is the server code public class TcpServer {
I looked at documentation about this but shouldn't a socket linger be declared before the close so the program doesn't immediately abort before it knows what ki
So i am experimenting with socket buffer sizes and have created 2 test cases Case 1[server sends data to client] First we have a server which sends 100 bytes of
How do I close tcp v4 and tcp v6 connections on Windows? I don't want to kill the entire process that has the open connection as this obviously will kick everyo
I am going to send a byte array through socket.But I used to work in c/c++ and be new to lua. Now i have a problem,here is my question. i want to send a bytear
In Windows I need to send an NBNS name query packet (which uses UDP protocol), and I need to send 255 packets and get an answer for each. With Scapy it takes a
I have Socket Problem import socket serverName = "herk-PC" serverPort = 12000 clientSocket = socket.socket(socket.AF_INET,socket.SOCK_DGRAM) message = input
I'm writing unit testing for email validation. I'm trying to write a very simple POP3 email listener (using sockets) so the email can be sent to my local machin
I am writing a socket based C application which seems to behave in a very unstable way. The code is standard socket handling on TCP port 6683, and I know it has
I have the following piece of code: SOCKET sock = open_socket(szListenHost, iListenPort); if (sock > 0) { SOCKET client; struct sockaddr_in peeraddr
I want to upload the image from client to server using ONLY sockets in Python. I designed a very simple protocol flow of how I would like to do this: CLIENT
When I was using regular Sockets, I could call getInputStream() and use available() to see how many bytes were available. I switched to SSLSocket, but now avail
so I'm emitting an event from my client that sends a string containing the socket/roomID I'm trying to connect to in it. When the data is received, it's handled
Here is a sample socket programming snippet from the client side. My question revolves around the type-casting that casted sockaddr_in into sockaddr. My questio
I'm using AlphaPose from GitHub and I'd like to run the script script/demo_inference.py from another script I created in AlphaPose root called run.py. In run.py
My current system takes input stream from cameras, each camera in a separate instance, and apply Computer Vision models on each camera (Object Detection, Object
I have register an Azure App with delegated permission. I also have local anaconda instance install on my desktop. Now when I initialize MSAL using below code,