I need to send data from one android device to another android device directly(p2p) after they find each other through a server. I read some stuff that this can
I've just recently moved my websites from apache2 to Nginx as my new web server backend. got to love problems aha. HTML files in the web host director work pri
I am trying to imitate a SIEMENS S7 PLC so that scanners like Nmap, Zgrab and NESSUS will detect my Raspberry as an PLC. When looking at the NSE script voor Nma
My Android device+app is continuously sending data every few ms, and I'd like to receive it on my web browser application that I'm building with JavaScript/HTML
I use this package and it work properly on test websites but in app I got this Error WebSocketException: Connection to 'https://socket.excopro.com:0/socket.io/?
I have before created a simple packet sniffer using python, with the following code: import socket import os import time host = "192.168.0.164" if os.name ==
I spent the last days trying to figure out how to download a file from an URL. This is my first challenge with socket and I'm using it to have an understanding
Following code is for back end which is implemented in NodeJS for socket call. const socket = require('socket.io'); let Users = []; module.exports = function
I made a simple server and a simple client with socket module in python. server: # server.py import socket s = socket.socket() host = socket.gethostname() port
I will need any help i can get to install socket.io over node.js for server. I have already installed the node from the site. I am interested in step- by step(
I'm having a lot of packet loss using UDP in python. I know I should use TCP if I don't want packet loss, but I don't have (full) controll over the sender. It'
I am creating a socket in php with socket_create and would like to store the received socket in a database (to access from other php code). However the socket i
I want to steam live video using Java to a player (FlowPlayer, JW Player, etc) I found an example but it is using java servlets: Servlet code: byte[] data =
I've been working on a socket server program in C# (I was inspired from this post) and my problem is that when a client disconnects an exception "An existing co
I want to create a UDP socket connection to receive data from GStreamer udpsink. When I create a Gstreamer pipeline using udpsink, VLC can play the stream. I wa
I am sending a bufferedImage over a socket and I am using the example found in this post: Sender BufferedImage image = ....; ImageIO.write(image, "PNG",
I wanna send data from client to server. There are two queues. in client side and in server side. I want to my client to be connected to the server and send all
I'm trying to make a very basic example of a network connection where I use an ObjectOutputStream, ObjectInputStream and sockets. The client sends the string "H
This is my code using UnityEngine; using System.Collections; using System; using System.IO; using System.Net.Sockets; public class s_TCP : MonoBehaviour { in
I'm running an Express.js application using Socket.io for a chat webapp and I get the following error randomly around 5 times during 24h. The node process is wr