I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
fixed-length-file
vue-testing-library
file-descriptor
xpath-3.0
scriptengine
dash-leaflet
rcall
int128
datahistory
authentication
agent
map-files
gn
argon2-ffi
approximate
joget
loadlibrary
universal
qualys
drag-to-select
cypress-intercept
dism
resharper-sdk
reducers
nstextfield
s3-rewrite-rules
googletest
ix.net
packets
spark-avro