I've looked all over for a solution for this and it seems simple enough but I don't understand why I can't change the property of one of the materials located o
I'm trying to create a terrain editor, that works on runtime. At this point I can raise a square but have problems to raise a circle-shape. I saw this post and
As of this writing Unity has a version called Unity LTS 2017.4.12f1 and the latest version of Unity is 2018.2.11 I understand that Unity LTS is supposed to b
i would like to calculate the jump height. but i don't know how Example: RightBody2D rb = this.GetComponent<RightBody2D>(); // Do jump rb.velocity = new
I've been trying to get rid off IDE warnings for a Unity project: While csc.rsp works for CS warnings, it doesn't for IDE warnings: -nowarn:CS0649,IDE0063,I
I can drawing line with line renderer. But i want to pull that line with realistic effect like vacuum cleaner cable. video (for 5 sec) I want to connect all the
I have a unity project with a text field and I want to change it to something else by clicking a button. Like javscript ids. Can someone help me?
Hi everyone) I can't see the oculu's rotations in unity editor when press play button. No errors((( Unity - 2019.4.37f1 Oculus XR Plugin - 1.12.0 (try 1.11.2)
I just updated my unity version from 2018 to 2019. Also, I've got a new render pipeline for the 2D lights feature, and there is this weird white flickering when
So I have an image processing algorithm doing crack detection written in Python and I want to have this work on the Hololens (in Unity). I don't have any experi
I followed a tutorial to draw a line using mouse position, the line will be drawn inside the canvas. But when running it, the line didn't drawn! and it gives me
I'm currently trying to implement a location-based AR app for Android using Unity C# and ARCore. I have managed to implement an algorithm which gets latitude/lo
I have this code: private Transform player; // Start is called before the first frame update void Start() { player = Object.FindObjectOfType<PlayerIdenti
Summarized question Does unrolling a loop affect the accuracy of the computations performed within the loop? And if so, why? Elaboration and background I am wri
Do someone know how to fix this? I got this error after importing Cinemachine from the Unity Asset Store. I'm using Unity 2018.1.0f2 and have no problems with 2
Is there a way to cast a gameObject as an instance of a monobehavior class? The gameobject has a script component linked with that very class. I have an instanc
I want to export my model from Blender (3.1) to Unity (2021.2). I did some animations but i removed them because i want to create new ones. When exporting to Un
I am trying to built a multiplayer card game with max 4 players and I am very new to Multiplayer Games. Idea is there is a "Deal Card" button, when a player cli
I'm working on a project with a friend, we are using git for version control. They created the unity project and I pulled it to my computer as well. Every time
I have developed an iOS/ARKit app that functions as a content editor for my AR game. It has a fair amount of interface that I don't want to port over to Unity,