Goal: Deploying an application from Unity to Hololens 2 Problem: Yesterday every deployment i did worked correctly. But today when i tried to deploy a new versi
To recreate my issue, I've setup a project in Unity3d 2020, using this sample project. Here I can successfully map an avatar to a single skeleton. In my project
We are using Google's App Delivery package in our game to escape APK download size limit. First a few builds were completely fine. But later, our download sizes
I have a Vector2 and I want to convert it into a Vector2Int. I know I could convert the Vector2 with something like this: Vector2 v2 = new Vector2(10, 10); Vec
I copied the whole switch/case part to the Update to be able to change the modes also at runtime. but I want also to be able to change the morphTime at runtime
I found that storage requires twice during uploading a single file Like this: Uploading : 0 out of 19160 Uploading : 19160 out of 19160 Uploading : 19160 out of
for some reason the projectile is fired but only when the enemy comes into contact with the player and very slowly for some reason. below is my code. (there i
When setting a trigger in unity animator, and the state machine is not in a state where it can invoke the trigger, the trigger is "charged" and will set off the
if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); } Does anyone know how to replace this code properly to the upda
Can't use Color on Image component. Looked for solution but no luck. How can i use color on Image? Here is the sample code that should work public void Locke
I am importing a purchased asset from an assetstore. Animated cat model. However, all prefabs are assembled incorrectly at once, the components are not in the
I've looked all over for a solution for this and it seems simple enough but I don't understand why I can't change the property of one of the materials located o
I'm trying to create a terrain editor, that works on runtime. At this point I can raise a square but have problems to raise a circle-shape. I saw this post and
As of this writing Unity has a version called Unity LTS 2017.4.12f1 and the latest version of Unity is 2018.2.11 I understand that Unity LTS is supposed to b
i would like to calculate the jump height. but i don't know how Example: RightBody2D rb = this.GetComponent<RightBody2D>(); // Do jump rb.velocity = new
I've been trying to get rid off IDE warnings for a Unity project: While csc.rsp works for CS warnings, it doesn't for IDE warnings: -nowarn:CS0649,IDE0063,I
I can drawing line with line renderer. But i want to pull that line with realistic effect like vacuum cleaner cable. video (for 5 sec) I want to connect all the
I have a unity project with a text field and I want to change it to something else by clicking a button. Like javscript ids. Can someone help me?
Hi everyone) I can't see the oculu's rotations in unity editor when press play button. No errors((( Unity - 2019.4.37f1 Oculus XR Plugin - 1.12.0 (try 1.11.2)
I just updated my unity version from 2018 to 2019. Also, I've got a new render pipeline for the 2D lights feature, and there is this weird white flickering when