I'm currently experimenting with the Mapbox Unity plugin and I need to remove the water tiles from the generated terrain to use a custom water solution. I've re
Is there any performance concern around calling MyAlreadyActiveGameObject.SetActive(true) a ton, e.g., once per frame? Put another way, is it ever worth pullin
I made a archive of Unity for New 3DS, trying to use it myself tho it appears to give these errors even tho i have IL2CPP installed SETUP: Unity - 5.6.5f1 (New3
I used the latest version of the AdMob plugin & unity Mediation plugin. but I still get this error, How do I solve the "Undefined symbols for architecture a
If I want to make my UI gameobjects stay the same size and position on all devices when I use UGUI in Unity3D, I simply set UI Scale Mode to Scale with Screen S
In my Unity 2D game, I have a character with a lightsource component 'Light 2D(Script)' from the Lightweight RP package. I want to change the intensity of the
I’ve created a script that should spawn enemies in some time, and it works perfectly. However, for some reason it shows errors, even then it spawns enemie
I'm using unity 2019.2.0f1 with the integrating jdk-sdk and ndk recommended by unity to build a game for android platform first i build successfully my project
For some reason, my player character shakes up and down when the platform moves up and down, which prevents the player from jumping because the player is not gr
I'm new to programming in general. With another Script i store in the list "spawnPointC" all gameobjects called spawnPointC that appear from spawning other pref
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
I have a "Shared" project where I share code between my client (unity) and my server (C# server) Both projects require Newtonsoft.Json.dll When I compile the Sh
Strong glow on stage in unity hdrp, how to remove it?
When I disconnect my server and go to the menu scene, there comes two NetworkManager Objects but a they are implementing the Singleton pattern and it in itself
image 1 Image 2 not even an image inside the engine loads, does anyone know what it could be?
unity2d and by ship I mean spaceship. so I have my ship which I want to move to a specific target, but I want it to be in a sin wave so it bounces up and down,
I'm compiling a code for unity ios build and keep getting the following error Metal: Compute shader has 1024 threads in a thread group which is more than the s
How do I make Firebase Analytics COPPA compliant for Unity plugin?
I'm pretty sure that this must be easy for someone that have experience with VS and Unity, but I couldn't find a solution on Google. I probably typed some short