The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
escaping
swtbot
htmlunit
authorization
hammerspoon
metatype
html-select
imageuri
kadanes-algorithm
covariant-return-types
tns
appearance
groupname
react-native-fast-image
datadog
django-constraints
node-vm2
rust-clippy
pyrocms
http-referer
process-explorer
headset
javafx-3d
geom-segment
quadrilaterals
microsoft-graph-toolkit
knime
kraken-image-optimizer
choco
yelp