The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
monomorphism-restriction
ipython-notebook
object-to-string
testimonials
cdktf
twitter-finagle
warm-up
userchrome.css
openstack
angular-route-segment
kinematics
entity-framework-projection
inshortcut
arraybuffer
nameservers
member-access-enumeration
dataframes.jl
sdiff
node-dev
template-classes
azure-synapse-link
symfony-finder
bookmarks
jquery-scrollify
glmnet
ddos
akeneo
ms-query
plotly-react
bazel-rules