Category "xcode"

Xcode Preview Resume Button Shortcut

Is there a keyboard-shortcut to click the resume button in the canvas on Xcode Previews, instead of clicking it every time?

SceneKit : how to get distance between two SCNNode ? (ObjC and Swift)

I wonder how to get distance between two SCNNode (ObjC and Swift) Thanks

Getting the result of input from one view to another SwiftUI [closed]

I have this view: struct CreateBoardView: View { @State public var BoardName: String = "" var body: some View { ZStack {

Setting up Facebook SDK for post processing leads to error messages in console

I have no clear effects from this, but am in the final phases of a project and am trying to heed any warnings. I receive 3 warning logs from FB each time I laun

tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance

This is very much a duplicate of xcode-select active developer directory error except none of those solutions worked for me. $ sudo xcode-select --reset $ sudo

SwiftUI's keyboardShortcut is not working if Button has a buttonStyle

My code: Button(action: { AudioServicesPlaySystemSound(1026) isActive.toggle() }){

How would I program the interface from the shortcuts gallery?

I'd really like to program an interface similar to the shortcuts gallery as shown below: (source: i.ibb.co) So I'm thinking this would be a table view with cust

Executable Not Found. xxx.app is not a valid path to an executable file

Details Executable Not Found Domain: DVTMachOErrorDomain Code: 5 Recovery Suggestion: /Users/riber/Library/Developer/Xcode/DerivedData/digitalCurrency-hiyiyrokj

Intel c++ compiler in Xcode [duplicate]

I'm trying to use Intel c++ compiler for my Xcode project. After installation, following the tutorial from Intel, there's an Intel c++ compile

Error occurs in jenkins build of unity

Machine:Mac UnityVer:4.6.2 error of the following will appear when you have made a jenkins build of unity. ----- Total AssetImport time: 6.818127s, AssetImpor

Crashlytics in iOS won't proceed past "Build Your Project" in Fabric app

I'm installing Crashlytics for my iOS app. I downloaded it via their site link, and went through all the steps for integrating the frameworks, adding the run sc

Appium Inspector keeps Loading on Mac os

Desired Capabilities : "platformName": "ios", "appium:platformVersion": "15.4", "appium:deviceName": "iPhone 8", "appium:automationName": "XCUITest", "appium:ap

symbol(s) not found for architecture x86_64 in Xcode 10 (ERROR)

I am facing the problem in my ios project. symbols not found for architecture x86_64 in Xcode clang: error: linker command failed with exit code 1 (use -v to se

What does com.apple.CoreSimulator.CoreSimulatorService do?

Our iOS automation tests on simulator have gone through disaster since upgrading to Xcode6. We can observe view switching slowing down, UIAutomation felt it too

SwiftUI - menu not appearing and double toolbar for NavigationView

I am creating a iOS app with XCode. All source code has been written and compiled. The app runs in the iOS simulator. The user interface was created in SwiftUI

Invalid Pre-Release Train. The train version '1.0' is closed for new build submissions

Xcode's organizer gives us this error message: Invalid Pre-Release Train. The train version '1.0' is closed for new build submissions With error code STATE_ERR

Xcode on Mac App Store can't install, show disk space not enough

I'm using macOS to install Xcode 10.1. I have 18.43 GB free disk space on my Mac, but when I click the install button next to Xcode in the App Store, it always

Failed to render and update auto layout status, Failed to launch designables agent because tool was shutting down

I start working on an iOS project and it's using IB and storyboard. I build it after cloning from the repository and it was successful. But the problem is after

"Undefined symbol: protocol descriptor for Swift.ExpressibleByFloatLiteral" issue while installing react native on macOS Big Sur

I was trying to install React Native on my system, and found that it failed to install CocoaPods dependencies which is required by that template error. sudo arc

Is Safari extension development possible in Windows 10?

I am working on extension development for multi-browsers. I have developed the extension for Chrome, Edge now I want to convert the same extension for Safari. I