Category "xcode"

New React Native project with old version of react native

I am trying to create a new react native project which should utilize an older version of react-native. The result I would like would be to do something like:

Build phase in Xcode 13.3 started failing

I have a build phase that calls some python scripts. This has been working fine for well over 2 years, but after recently updating to Xcode 13.3 it now fails.

Xcode Source Control - Push local changes stuck on Loading

I keep getting this problem with Xcode source control. If I checkout a previous branch and then switch back to my latest branch, sometimes I can no longer push

Encountered an error communicating with IBAgent-iOS. Failed to boot device iPhone Xs

I am getting an Error on the top of my interface builder in Xcode 10.3 and while clicking on report bug and checking the log.txt file I found out that fails to

Is there any way to load the GLTF file which is compressed by Draco?

I am looking for a way how to load the draco compressed .gltf on iOS. I am using GLTFSceneKit to render the gltf file which is exported by Blender. But if I com

Add a xib file to a Swift Package

I want to start using modular code with the new Swift Package Manager integration with Xcode 11. The problem is that I can't seem to add any kind of UI files t

Archive in Xcode appears under Other Items

I am trying to submit an App to iTunes Connect using the Archive option. Building for a Generic iOS Device it usually shows up under iOS Apps in the Organizer.

`xcodebuild` for scheme and target options

why xcodebuild building the same application differently for scheme and target options? xcodebuild -target uConnect build Above commands builds with Release c

Could not find module for target 'x86_64-apple-ios-simulator'

I have my custom framework and it works properly in XCode 10. I rebuild it in XCode 11 beta 3, then integrated into the app, and get the following error: Could

Xcode Preview Resume Button Shortcut

Is there a keyboard-shortcut to click the resume button in the canvas on Xcode Previews, instead of clicking it every time?

SceneKit : how to get distance between two SCNNode ? (ObjC and Swift)

I wonder how to get distance between two SCNNode (ObjC and Swift) Thanks

Getting the result of input from one view to another SwiftUI [closed]

I have this view: struct CreateBoardView: View { @State public var BoardName: String = "" var body: some View { ZStack {

Setting up Facebook SDK for post processing leads to error messages in console

I have no clear effects from this, but am in the final phases of a project and am trying to heed any warnings. I receive 3 warning logs from FB each time I laun

tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance

This is very much a duplicate of xcode-select active developer directory error except none of those solutions worked for me. $ sudo xcode-select --reset $ sudo

SwiftUI's keyboardShortcut is not working if Button has a buttonStyle

My code: Button(action: { AudioServicesPlaySystemSound(1026) isActive.toggle() }){

How would I program the interface from the shortcuts gallery?

I'd really like to program an interface similar to the shortcuts gallery as shown below: (source: i.ibb.co) So I'm thinking this would be a table view with cust

Executable Not Found. xxx.app is not a valid path to an executable file

Details Executable Not Found Domain: DVTMachOErrorDomain Code: 5 Recovery Suggestion: /Users/riber/Library/Developer/Xcode/DerivedData/digitalCurrency-hiyiyrokj

Intel c++ compiler in Xcode [duplicate]

I'm trying to use Intel c++ compiler for my Xcode project. After installation, following the tutorial from Intel, there's an Intel c++ compile

Error occurs in jenkins build of unity

Machine:Mac UnityVer:4.6.2 error of the following will appear when you have made a jenkins build of unity. ----- Total AssetImport time: 6.818127s, AssetImpor

Crashlytics in iOS won't proceed past "Build Your Project" in Fabric app

I'm installing Crashlytics for my iOS app. I downloaded it via their site link, and went through all the steps for integrating the frameworks, adding the run sc