I updated to Monterey and I am trying to build my xcode project. I have a custom php script that runs in Build Phases and I am getting the following error. /Use
This is for an existing app that compiled and distributed multiple times. Since updating to Xcode 5 I have this error popping. I have my developers profile se
I just created new Framework and added Firebase via CocoaPods, when combine the library it success. But when I add that library to other project via CocoaPods
Hey I am playing with the new firebase iOS SDK, in my project, I have only one target, I created two configurations, Debug and Release, with different bundler i
I've been on this for two days, searched every corner of the internet and couldn't find any solutions. Currently, when I try to build React-Native Xcode project
I have an app created through cordova (just cordova not ionic) for both Android and iOS. The app has an integrated iFrame, which works well in the generated APK
I'm using xcode 13 and making a demo on coredata. objc[6188]: Class _PathPoint is implemented in both /Applications/Xcode.app/Contents/Developer/Platforms/iPhon
I have a UIView buttonView and gave it an equal heights constraint to the super UIView with a 0.4 multiplier. The frame is adjusted correctly but the subviews o
Recently I'm learning functional programing using swift programing language, and found a library named Swiftz, I found a very strange way to call function and w
After having our app translated in a few languages, we realized that there were a couple .strings files that had been included in the .xliff files that were not
I know we can open multiple previews of different screens at the same time in SwiftUI. Can anyone help me with the steps to achieve that?
I am trying to debug a quicklook plugin in Xcode 4.6. I have created the executable in Edit Scheme. Now, when I build the project the plugin is not installed to
I face error while launching on device on iPhone 12 Pro Max. This is console log Launching lib/main.dart on iPhone 12 Pro Max in `debug mode` Running Xcode buil
There is a setting for UILabel in storyboard that allows setting auto-shrink configurations, as shown below: But I am unable to find the same for UIButton's te
When I update the isDisabled state variable in my view, it updates the .disabled modifier of my text field as expected, but it then causes about 40 instances of
When I update the isDisabled state variable in my view, it updates the .disabled modifier of my text field as expected, but it then causes about 40 instances of
Xcode 3.2 provides an awesome new feature under the Build menu, "Build and Archive" which generates an .ipa file suitable for Ad Hoc distribution. You can also
Xcode 3.2 provides an awesome new feature under the Build menu, "Build and Archive" which generates an .ipa file suitable for Ad Hoc distribution. You can also