Category "xcode"

SwiftUI - how to avoid navigation hardcoded into the view?

I try to do the architecture for a bigger, production ready SwiftUI App. I am running all the time into the same problem which points to a major design flaw in

Swift Package Manager could not be resolved all libraries, project

This error always happens whenever I add a new Package via Swift Package Manager in Xcode: Cannot fetch library I've already configured my GitHub Auth Token

SwiftUI / Xcode Error - Updating took more than 5 seconds

When I try to preview one of my views in the canvas I keep getting the following error: PreviewUpdateTimedOutError: Updating took more than 5 seconds All

ARKit/RealityKit – People Occlusion config not working

For some reason I can't get people occlusion to work, even though I looked at someone's question on Stackoverflow. Here is my code: //Load ARView let arView =

iOS ShareContext tapping on Suggestion Intent property of extensionContext is nil

I have a ShareExtension in my iOS app. I am trying to use Suggestions. I can successfully 'donate' the intent using the following code from the apple develope

Is there a way to change the name of a Safari app extension in Xcode?

I have created a Safari app extension through an Xcode target that I want to change the name of. Initially, when creating the Xcode target, I simply called it "

Godot export to IOS failed

i want to export godot project to ios project. But when exporting, i got this "Project /godot_ios.xcodeproj cannot be opened because the project file cannot be

ScrollView not covering entire screen in XCode

I'm running into an issue that has me rather puzzled. I have a UIView in Xcode with a ScrollView inside of it. I also have a UIView inside the ScrollView that I

Xcode13 how to see pre and post build action logs?

similar question to this thread but that thread is very outdated (Xocde4) on Xcode13. How do you see logs of a pre and post build action? I am running a script

SceneKit – Why does adding spot light blacken the floor?

Screenshot #1 shows a simple SceneKit scene with only an ambient light (explicitly added, not the default one). Screenshot #2 shows what happens after adding a

framework not found GoogleMapsCore Error

I'm using cocoapods in my project and I have googlemaps(2.5.0) and googleplaces(2.5.0) in my podfile(which I've installed with 'pod install'). However, I'm ge

Problem with Flutter fastlane with flavors

Has anyone used fastlane with flutter and two flavors? I have a flutter application with two schemes App_A and App_B. I am trying to configure fastlane for conf

AppIcon is not displaying on SignIn with Apple login pop-up

This application is for iPhone only. This project is in flutter and AWS Cognito is used for social login. check this documentation AppIcon is not displaying in

SwiftUI how to align the view‘s leading to the most super view’s leading?

I’m new to SwiftUI and I’m making a widget. The default code included a text view which is both x-centered and y-centered in the super view(which I

How do you cache and retrieve swift packages using Azure Pipelines

I am trying to cache swift pacakages but I see a lot of examples doing the following below. This would only cache the package.resolved file but not necessarily

How can I have onclick functionality for my CollectionView cells?

I want to make it so that when I tap on a CollectionView Cell, it segues to another view. I also want to pass a user ID to this view so I can query the database

Add vibration the background for local notifications

I'm adding a video chat to my app and use PushKit to get a pushNotification when the app is in the background. I Can't use the CallKit for video as it mess up t

Azure pipeline fails on building Kotlin Multiplatform shared framework usinig embedAndSignAppleFrameworkForXcode and fastlane

I'm working on a Kotlin Multiplatform project which is building fine locally but I can't get it to work on an Azure DevOps pipeline. Some good things to know: n

Xcode Error Analyzing App Version when validating app in archive organizer [duplicate]

I am running Xcode Version 13.0 (13A233) My build process that is normally run through fastlane stopped working recently ( was working fine up

Maybe the error shown is caused by using the wrong version of Xcode

I have an already working react-native project, with bitrise and fastlane deploy also configured. I used to build the app with the xcode 12.5 version, but with