'How to implement AdMob Open Ad in a SwiftUI project with SwiftUI App Cycle?
I'm trying to implement AdMob open ad in a SwiftUI project using Google's documentation: https://developers.google.com/admob/ios/app-open-ads. The problem is that the documentation is fully written using AppDelegate.
I tried to implement the open ad by adding the AppDelegate class with this method above the @main but it doesn't working at all. There's no error, but also no ad.
class AppDelegate: UIResponder, UIApplicationDelegate, GADFullScreenContentDelegate {
let nc = NotificationCenter.default
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
GADMobileAds.sharedInstance().start(completionHandler: nil)
return true
}
var appOpenAd: GADAppOpenAd?
var loadTime = Date()
func requestAppOpenAd() {
let request = GADRequest()
GADAppOpenAd.load(withAdUnitID: "ca-app-pub-3940256099942544/5662855259",
request: request,
orientation: UIInterfaceOrientation.portrait,
completionHandler: { (appOpenAdIn, _) in
self.appOpenAd = appOpenAdIn
self.appOpenAd?.fullScreenContentDelegate = self
self.loadTime = Date()
print("Ad is ready")
})
}
func tryToPresentAd() {
if let gOpenAd = self.appOpenAd, let rwc = UIApplication.shared.windows.last!.rootViewController, wasLoadTimeLessThanNHoursAgo(thresholdN: 4) {
gOpenAd.present(fromRootViewController: rwc)
} else {
self.requestAppOpenAd()
}
}
func wasLoadTimeLessThanNHoursAgo(thresholdN: Int) -> Bool {
let now = Date()
let timeIntervalBetweenNowAndLoadTime = now.timeIntervalSince(self.loadTime)
let secondsPerHour = 3600.0
let intervalInHours = timeIntervalBetweenNowAndLoadTime / secondsPerHour
return intervalInHours < Double(thresholdN)
}
func applicationDidBecomeActive(_ application: UIApplication) {
self.tryToPresentAd()
}
func ad(_ ad: GADFullScreenPresentingAd, didFailToPresentFullScreenContentWithError error: Error) {
requestAppOpenAd()
}
func adDidDismissFullScreenContent(_ ad: GADFullScreenPresentingAd) {
requestAppOpenAd()
}
func adDidPresentFullScreenContent(_ ad: GADFullScreenPresentingAd) {
print("Ad did present")
}
}
How can I can implement successfully an AdMob open ad in a SwiftUI project that use SwiftUI App Cycle instead of AppDelegate?
Solution 1:[1]
Implementing an Admob Open Ad in a SwiftUI app with Swift UI Lifecycle can be done in this way:
- Create a new OpenAd class: (Remember to import GoogleMobileAds)
final class OpenAd: NSObject, GADFullScreenContentDelegate {
var appOpenAd: GADAppOpenAd?
var loadTime = Date()
func requestAppOpenAd() {
let request = GADRequest()
GADAppOpenAd.load(withAdUnitID: "ca-app-pub-3940256099942544/5662855259",
request: request,
orientation: UIInterfaceOrientation.portrait,
completionHandler: { (appOpenAdIn, _) in
self.appOpenAd = appOpenAdIn
self.appOpenAd?.fullScreenContentDelegate = self
self.loadTime = Date()
print("[OPEN AD] Ad is ready")
})
}
func tryToPresentAd() {
if let gOpenAd = self.appOpenAd, wasLoadTimeLessThanNHoursAgo(thresholdN: 4) {
gOpenAd.present(fromRootViewController: (UIApplication.shared.windows.first?.rootViewController)!)
} else {
self.requestAppOpenAd()
}
}
func wasLoadTimeLessThanNHoursAgo(thresholdN: Int) -> Bool {
let now = Date()
let timeIntervalBetweenNowAndLoadTime = now.timeIntervalSince(self.loadTime)
let secondsPerHour = 3600.0
let intervalInHours = timeIntervalBetweenNowAndLoadTime / secondsPerHour
return intervalInHours < Double(thresholdN)
}
func ad(_ ad: GADFullScreenPresentingAd, didFailToPresentFullScreenContentWithError error: Error) {
print("[OPEN AD] Failed: \(error)")
requestAppOpenAd()
}
func adDidDismissFullScreenContent(_ ad: GADFullScreenPresentingAd) {
requestAppOpenAd()
print("[OPEN AD] Ad dismissed")
}
func adDidPresentFullScreenContent(_ ad: GADFullScreenPresentingAd) {
print("[OPEN AD] Ad did present")
}
}
- Create an ad object from the OpenAd class in the App struct:
var ad = OpenAd()
- Present ad when app became active:
ad.tryToPresentAd()
The struct App should be structured like this:
@main
struct MyApp: App {
@Environment(\.scenePhase) private var scenePhase
var ad = OpenAd()
var body: some Scene {
WindowGroup {
ContentView()
}
.onChange(of: scenePhase) { phase in
if phase == .active {
ad.tryToPresentAd()
}
}
}
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Onnwen |