'How to make adb tap fast (ADB+Python)
So I made a bot for a singleplayer android game, using python and adb. The biggest problem is that between each tap there is like a 1 second delay.
I connect to the device like this -
from ppadb.client import Client
def Get_device_adb():
adb = Client(host="127.0.0.1", port=5037)
devices = adb.devices()
if len(devices) == 0:
print("No device attached")
quit()
return devices[0]
device = Get_device_adb()
and use shell input tap to send my taps -
taps = [(225, 750), (350, 800), ...]
for tap in taps:
device.shell(f"input tap {tap[0]} {tap[1]}")
For the game I need the taps to happen as fast as possible one after another, and currently they have a 1 second delay between them.
By the way, I really want this script to run in python and not in jython
So is there a way to make adb tap faster?
Solution 1:[1]
You can try AndroidViewClient/cuelbra using CluebraTester2-public backend and you can get a much higher rate.
Here is an example script
#! /usr/bin/env python3
# -*- coding: utf-8 -*-
import time
from com.dtmilano.android.viewclient import ViewClient
device, serialno = ViewClient.connectToDeviceOrExit()
kwargs2 = {'useuiautomatorhelper': True}
vc = ViewClient(device, serialno, **kwargs2)
taps = [(225, 750), (350, 800), (100, 100), (300, 300), (150, 150), (100, 200)]
for tap in taps:
print(f'{time.time()}: touching @{tap}')
vc.touch(tap[0], tap[1])
using an emulator I could obtain
1635459899.020685: touching @(225, 750)
1635459899.202344: touching @(350, 800)
1635459899.522454: touching @(100, 100)
1635459899.703721: touching @(300, 300)
1635459899.8933198: touching @(150, 150)
1635459903.257416: touching @(100, 200)
which gives approx. 1 touch every 200 ms.
edit
There's a new answer at https://stackoverflow.com/a/72268342/236465 that reduces the time per click to around 100ms
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
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Solution 1 |