'Problem with running IOS simulator for my flutter app

I'm trying to run my flutter app on the IOS simulator and its not working. So tried on the most basic flutter app (create my_app and then tried to run it) and nothing seem to work! Everything seems to work fine when I run it from the terminal until the linking and signing phase and that where I get the error, how can I fix it?

This is the error I get:

Unable to install
/Users/MyUserName/Desktop/my_app/build/ios/iphonesimulator/Runner.app on
82562E3A-E7BD-4FE0-9BF9-8BB9C7AD5F15. This is sometimes caused by a malformed
plist file:
ProcessException: Process exited abnormally:
An error was encountered processing the command
(domain=IXUserPresentableErrorDomain, code=1):
This app could not be installed at this time.
Could not install at this time.
Failed to transfer ownership of path
/Users/MyUserName/Library/Developer/CoreSimulator/Devices/82562E3A-E7BD-4FE0-9BF9-8B
B9C7AD5F15/data/Containers/Shared/SystemGroup/systemgroup.com.apple.installcoord
inationd/Library/InstallCoordination/PromiseStaging/98CD703F-760F-4AAE-B991-BC2E
82D37D17/my_app.app to installd
Underlying error (domain=MIInstallerErrorDomain, code=103):
    Failed to transfer ownership of path
    /Users/MyUserName/Library/Developer/CoreSimulator/Devices/82562E3A-E7BD-4FE0-9BF9-8
    BB9C7AD5F15/data/Containers/Shared/SystemGroup/systemgroup.com.apple.installcoo
    rdinationd/Library/InstallCoordination/PromiseStaging/98CD703F-760F-4AAE-B991-B
    C2E82D37D17/my_app.app to installd
  Command: /usr/bin/xcrun simctl install 82562E3A-E7BD-4FE0-9BF9-8BB9C7AD5F15
  /Users/MyUserName/Desktop/my_app/build/ios/iphonesimulator/Runner.app
Error launching application on iPhone 11 Pro Max.

Edit: I updated my MacOS, Deeleted and reinstalled Xcode, I even tried to run the most simple swift app and I get always this same error, it looks like the build was successful but it unable to install. I still get this same error, what can I do?



Solution 1:[1]

This occurred when I opened the Simulator first and then updated XCode -- even without running the app until after XCode updated completely.

What worked for me:

  1. Close Simulator completely (from the dock, right-click -> "Quit")
  2. Close XCode (if applicable)
  3. Run flutter clean
  4. Re-open Simulator
  5. Re-open XCode and let it compile
  6. Run the app again

If it still does not work, try resetting the device at "Device" -> "Erase All Content and Settings..." from the Simulator menu.

Solution 2:[2]

I had the same issue a couple of days ago

What I did - and what fixed the problem - was to reset the simulator (Device -> Erase All Content and Settings), and then run $ flutter clean

You should now be able to run your app again

Solution 3:[3]

None of the above worked for me. I created another flutter application and copied it's ios folder to my project. Worked like a charm

Solution 4:[4]

Save time, just go to erase device content and settings from the emulator, then run flutter clean. App should run fine then.

Solution 5:[5]

I took the answer from the thread attached, this worked for me like a charm:

  1. delete the ios folder
  2. run this command flutter create -i swift . (as the plugin multi_image_picker needs swift).

https://github.com/flutter/flutter/issues/26289#issuecomment-453401669

Solution 6:[6]

An alternate solution is to run the Runner.xcworkspace app once from Xcode and this may fix it.

Solution 7:[7]

  1. Run flutter clean and then run your app again
  2. If error persist, generate a new flutter project on Android studio. Replace the ${projectHome}/ios/Runner.xcodeproj folder with the ${newFlutterProjectHome}/iOS/Runner.xcodeproj. Your app should run fine now.
  3. If error persist still, delete the ios folder and replace it with a new one copied from a freshly generated project.

Solution 8:[8]

In my case it was because of hanging empty GoogleService-Info.plist file inside Xcode after migrating to new Firebase (FlutterFire) initialization.

Xcode is not a regular drag and drop IDE which directly maps project files to the ones in the file system. It rather caches file references. So even when you delete a .plist file, the Xcode still maintains a reference to it.

Simply opened Xcode IDE and removed .plist file (which updated project.pbxproj in turn). This helped me to compile the project fine.

Solution 9:[9]

This happens if the GoogleService-Info.plist is missing.

Solution 10:[10]

I had this same issue recently. I found out I added my GoogleService-info.plist file to the subdirectory Runner and not the main Project directory Runner through xcode. I opened up xcode again, deleted the file and re-added it to the proper place and now everything is working correctly.

Solution 11:[11]

This also happens when you have updated your XCode and your simulator is in the background. Close the simulator and open the Xcode, you will get an option to install additional tools, install them and then run the application.

Solution 12:[12]

for this you have to give some value in CfBundleVersionShortString like

<key>CFBundleShortVersionString</key>
<string>1.0</string>

And Give the build value in Runner as 1.0 and version as 1.0

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