I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
auto-value
multiple-join-rows
iso-7816-4
cassandra-2.0
r-labelled
hibernate3
labwindows
sdl-2
oracle-autonomous-db
dcount
object-lifetime
jaydebeapi
openiddict
fody-costura
vim
mlops
texttrimming
vhosts
powerpoint-2010
eclipse-3.4
aws-code-deploy-appspec
jagged-arrays
grails-3.1
constrainedbox
ansi-to-html
qtwayland
html-framework-7
google-api-go-client
tfidfvectorizer
moles