We can assign a value to a single object using that object's name - assign("x", 1) - and we can efficiently assign different values to multiple object thanks to
freeradius
unstated
sum-of-digits
commonschunkplugin
clos
scene-manager
aide-ide
swiftyuserdefaults
member-enumeration
taxonomy-terms
httpful
word-spacing
flexmark
name-value
google-app-indexing
user-defined
luminus
powerpacks
celerybeat
donut-chart
datetime-parsing
jackson-databind
delimiter
multiplicity
renewal
string-utils
unity3d
parallel-foreach
android-gnss
qfileinfo