The goal is to allocate an array of classes purely in External Ram of the ESP32. They say that the compiler will allocate big chuncks of space automatically in
rayshader
gcc10
azure-servicebus-queues
google-mlkit
ardl
pynput
unions
pycord
onmouseclick
avqueueplayer
resourcedictionary
broadcastreceiver
com-object
prometheus-alertmanager
carbon-components
cffi
translation-scheme
spring-filter
square-connect
jtable
flatfilereader
firewalld
google-chrome-os
prop
tensorflow-transform
editcontrol
adroll
flask-restful
likely-unlikely
stm32f7