I am in USA (Houston, TX) and I am trying to add a ModelEntity in RealityKit to a specific geo location. But I am not able to see the entity anywhere. Am I doin
I cannot manage to release my RealityKit ARView() from memory. I am aware that there were similar issues with ARKit + SceneKit with workarounds which doesn't so
I want to switch the ModelEntity from the fvBoatAnchor.fvBoatObject to the fvBridgeAnchor.fvBridgeObject with the click of a button, but I'm not sure how I do i
RealityKit has an option for .nonAR camera, but lacks fundamental options to build 3D nonAR apps, like camera control (.allowsCameraComtrol). Is it viable to us
There's a position which is SIMD3 and there's AnchorEntity. I want to get distance between two. How I did it: var distance = distance(position, (self.modelentit
I have made project with ARKit that uses metal shaders to perform a mirroring effect, and this is assigned by using sceneView.technique. I am trying to figure o
I placed 3d object to ARViewController after 3 seconds of placing object, then I want to rotate object by 90 degrees: arView.scene.addAnchor(anchorEntity) Disp
I have ModelEntity in SwiftUI and it moves. But the problem is: when adding generateCollisionShape method, it doesn't move anymore. I want a collision effect as
I haave a file (exists in main bundle with target membership checked) named matrix.usdz and need to load it with do { let path = Bundle.main.path(forResour
I have an iOS app with deployment target iOS 10+, I need to add some features that depend only on RealityKit to appear with users whom their iOS version is 13+,
Out of the box it's pretty clear ARKit doesn't allow for the tracking of more than 4 images at once. (You can "track" more markers than that but only 4 will fun
I am brand new to ARKit (and a novice in swift) but I am trying to create a basic AR app. I am following this tutorial in which a simple scene is created essent
I want to know if there is a way for the scenes that gets exported from the reality composer to deal with multiple surfaces in the real world. So for example,
I want to build a demo app in ARKit and I have some questions about what is currently possible with the beta (Apple has been calling this RealityKit, or ARKit 3
I'm currently doing some experiments with RealityKit. I've been looking at some sample code, and I'm a bit confused about the differences between ARAnchor and
I am starting to use ARKit and I have a use case where I want to know the motion from a known position to another one. So I was wondering if it is possible (lik