I am facing an NSUnknownKeyException for a back button present on a Storyboard, i.e. FastGazeExtension. I have correctly connected the back button to the UIButt
I'm building a Macos CoreData+CloudKit app. I first create my container by doing this: let container = NSPersistentCloudKitContainer(name: "TestApp") let descri
I am just trying to get my updated value to display in my application after it receives a new value from bluetooth core. I know the value in the class is updati
I'm doing an application "Photo Editor". I'm beginner in swift. I have a problem with my sliders. They don't work as I need. May be someone know, how I can reso
This is simple code I made to practice with spacers. This is SwiftUI. struct Spacer: View { var body: some View{ HStack{
I have tried the #imageliteral method but it seems to not working also. I need to use many images in an array so is there any alternative to it or not?
I have this simple view. import SwiftUI struct ContentView: View { var body: some View { Text("Hello") } } struct ContentView_Previews: Previe
I am following some swift tutorials and I have been noticing that sometimes it's enough to use the array and append/remove but sometimes you have to also add in
After installing ipa file on my iPad 14.2 version this error prompt. " this app cannot be installed because its integrity could not be verified" what should
I'm currently trying to write simple UI Tests for an App that comes with a popover in the macOS menu bar. One of the tests is supposed to open the menu bar popo
I'm building an iOS app for a class, and I'm following along some instructions. The Edit button is connected to toggleEditingMode, but when I change the text, f
I found an error while trying to implement a SwiftUI representation of ARView with ARSessionDelegate based on Apple’s official example “Building an
I have a scroll view attached to superview(not safe area) and inside it there is a gradient filled view at top. However when i swipe up, the gradient gets pulle
I am currently using SwiftUI Beta 5. I have a workflow which involves navigating through a series of views. The last view involves an operation which populates
I want to split an array in two half, and then assign each half of the original array into two different string. I cannot do the first part. I have this code fo
I wrote framework on Swift UI, then Client told me that lower IOS was required to be supported on framework. I rewrite framework on UIKit/UIViewController, And
I am new to SwiftUI (like most people) and trying to figure out how to remove some whitespace above a List that I embedded in a NavigationView. In this image, y
I'm quite new to Swift and I just encountered an error I don't find a solution for. I'm currently working on a game (Boggle, for the curious) and I want to upda
How can I add an additional property based on a condition? With my code below I get the error: Cannot assign value of type 'some View' (result of 'Self.overlay
My application posts local macOS notifications. It's important that these are not banner style but alert style instead. So far I have achieved that by setting N