Category "unity3d"

TextMeshPro reinstalled but not showing under ''Window'' menu

I had to remove and reinstall TextMeshPro and when I went under window to import TMP Essential Resources it wasn't there . How do i fix this? Here's the Quest

The most efficient way to track allowed object movement in Unity 2D for puzzle making

Okay so I've rolled this around in my brain, and while I would probably know what code to use if I could figure it out, I just can't decide what the best way to

Instaniate objects on Raycast

So, I want the code to instantiate clone objects onto the new Raycast points if the int i<Random.Range I have a code that allows to position an object onto t

Unity fill array Gameobject from another script

I have been follow video from youtube for creating custom tabs. But in condition Iam using dynamic panel, and then in script has to fill panel to array Gameobje

Compare a string in if()

I'm trying to compare a string in an if(string = ""), but it's apparently not the same the string is "thisColor", it is defined by the content of a file. I trie

Automatic pressing of the key on the keyboard when the button on the interface is pressed

When the user presses the button on the interface, I want the 1 button to be pressed automatically, how can I do that?

Score updating automatically without any prior collisions

I am a newbie to C# and am currently trying to create a scoring system for Ruby's Tutorial. So I am trying to have the score update each time Ruby fixes a robot

WaitForSecondsRealtime not working as expected

So decided to give game dev a try, picked up unity,Now I decided to create a simple ping pong game. My game has Bat.cs class, ball.cs, and GameHandler.cs. The G

cppflow model loading hangs unity

I'm trying to load a tensorflow graph model using cppflow in c++. I am able to load the model when I define the model loading globally in a standalone applicait

How to use a same Input action to trigger different events when used on different objects in UNITY?

I'm facing a small problem with the unity's New Input system. I'm trying to build a VR game that has floating buttons in the scene. I have used a gaze reticle f

APP crashing on android devices, game built with unity editor 2020.3.33 LTS

I am working on a project from last 2 years. I started working with 2019.4. Few months ago my PC broke down because of heat so i had to take a new one. I instal

How do I check if a tree object is really close to another in unity?

I have been making a survival game in unity and I have generated the trees with the below function The GenerateTree function void GenerateTree(int x, int y)

Unity Card Game Change Player Perspective

I am new to C# and Unity.. I am trying to make a simple trading card game (tcg/ccg). For this first phase, I would like to make it to be played locally eg. own-

Rotate around multiple axis of a GameObject

I am creating a measure app for iOS using Unity. I was able to measure distance between 2 points and show it in a GameObject. This is what I have achieved so fa

What is the difference between using AsyncOperation and not using AsyncOperation to show progress in UnityWebRequest?

I wrote a script that simply downloads a text file using UnityWebRequest. (I set the text size to 50 MB to see meaningful progress.) private IEnumerator GetRequ

Unity Cant Connect to packages.unity.com

I am getting this error when i Try to Open any Project. I am not using any proxy servers. And my windows firewall is OFF. Does any1 knows how to fix this.Error

streamWriter does not apply changes until I restart my game

I'm making a game in Unity with an editor level that writes the level data in a .txt My problem is that changes to the file are not applying correctly because I

How to update Url used by UnityWebRequest to InputField?

I want the user to be able to change the ID of the link, which is why I used InputField to get their input. Unfortunately, I can't seem to figure out, how to ma

Measure compute shader execution time in Unity

Is there a way to measure the execution time of a given compute shader in Unity ? I thought to "artificialy" add a compute buffer in this compute shader and mak

Access to a PhotonView component

I need to access the INT of this component. I am using a Photon View, and I want to set a conditional if a GameObject has that "INT" value.This is the Component