I'm using Regular Expression in Unity.(Unity2020.3 with Visual2019) As shown in the picutre below. I can use groups[str] to get the group. But while debugging,
My problem is everytime I will instantiate the prefab with AI pathfinder, the spawning prefab is not moving. enter image description here
first of all sorry about my english. in unity2020 webgl , when i want to control escape button in web to show pause menu , in editor everything is fine , but in
i want my enemy to be move like this in this picture. How can i achieve this in unity 2d.
I am developing a 2D Video Game as a school project which I am currently using Text Mesh Pro on. But there is an issue. Since my game is Turkish, I need to writ
Here is my code for moving around in Uunity, however I can't seem to make the character jump. The moving camera and collect item on collision has also been impl
Performance wise, arer both theses lines of code the same ? pictureExample.sprite = Resources.Load<Sprite>("my_png"); pictureExample.sprite = Resources.Lo
I am trying to make a game where there is a single scene, which will be used for an infinite number of levels until the player loses. All of my code is currentl
I'm trying to make a simple FPS movement script in Unity. I made a player called 'player' with a capsule collider, a rigidbody, and a camera. Everything worked
I'm using Refit 6 in unity for rest calls but when project is built for Android getting below error. Message: MissingMethodException: Constructor on type 'Refit
I'm just learning about Unity ML-agent. Does the "RayPerceptionSensor3D" component observe only tags and positions that have been hit by rays? Then, is it the s
I'm trying to put an inventory management system (Devion Games from Unity's asset store) into the Ellen 3d Gamekit project (Also from Unity). The problem I'm fa
I have project in unity, that uses Mapbox, Mapbox includes the following support library: support-v4-25.1.0.aar This library comes as an .aar file and NOT as a
Im currently using Unity 2020.3.5f1, addressable ver 1.19.17 This is how im setting up my projects : building my addressables in Project A, and downloading and
I am creating a version of Tetris which uses pentominoes instead of tetrominoes (5 square blocks instead of 4 square blocks). Some of the blocks will sometimes
wont let me run and jump at the same time, movement works fine but when i sprint jump isnt registered i tried a few things but nothing was successful the charac
I'm on v2019.4.30f1, am using the old render pipeline (i.e. not urp nor hdrp) and using the blood decals from this pack: https://assetstore.unity.com/packages/v
Hi, I sold my PC with hard reset, so no unity on that, I have another laptop with unity on it, signed into the same account. I bought this laptop, installed win
I have an AudioManager for my Game. When I try to play a clip on a NPC it doesn't get played. The script itself works because the background music is playing pr
Cannot use the camera for an AR Unity App. When launching the app on an iOS device, the screen is totally black. I'm running Unity version 2021.3