I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
perlcc
gazebo-simu
printer-control-language
zen
zoom-sdk
github-enterprise
keycloak-javascript
devops
java-annotations
ionic-vue
quarkus-hibernate-reactive
xcode12.5
react-native-permissions
maxstringcontentlength
dynamic-routing
pyq
windows-package-manager
soto
microsoft-graph-booking
raspberry-pi-os
digitization
flowable
pi
fastly
ember.js
gulp-replace
broken-image
jvmti
plt
grails-domain-class