I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
spring-cloud-azure
app-store-connect
device-detection
plymouth-script
pydrill
amazon-efs
pdostatement
sql-truncate
xcode12.5
environment
apns-php
synapse
tidygraph
pull-to-refresh
laravel
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seafile-server
scala-breeze
svg-transforms
pyml
jupyterdash
rworldmap
swiftui-navigationlink
pdfplumber
gap-system
stochastic-gradient
xcode-storyboard
jooq-codegen
opensea-api
actionscript-2