Category "xcode"

Errors when installing cocoapods with gem

I am using macOS Mojave and when I try to install cocoapods using gem I am getting the following error. Building native extensions. This could take a while

Build error while building Flutter in iOS

When I run flutter build iOSI get the following error: Steps I've tried: flutter clean flutter pub get Deleted Podfile.lock Note: Android builds successfully

Build error while building Flutter in iOS

When I run flutter build iOSI get the following error: Steps I've tried: flutter clean flutter pub get Deleted Podfile.lock Note: Android builds successfully

Export ipa file fails

Using Xcode v11.3 I try to export my .IPA file and get this error. An error occurred during export. The data couldn’t be read because of it isn&rsqu

Could not build the application for the simulator. Error launching application on iPhone 11 Pro Max

My problem is I cannot start debugging on iOS simulator for some reason. I have tried several solutions it helped in their ways I guess but the problem is not g

Could not build the application for the simulator. Error launching application on iPhone 11 Pro Max

My problem is I cannot start debugging on iOS simulator for some reason. I have tried several solutions it helped in their ways I guess but the problem is not g

SwiftUI: how to create custom UIDatePicker?

I succeeded to create UIDatePicker inside SwifUI, but when I change the date wheel in picker the date value not update, here is my code: struct DatePicker: UIVi

New RN project in M1 mbp built failed. "Could not find node. Make sure it is in bash PATH or set the NODE_BINARY environment variable."

System: OS: macOS 11.3 CPU: (8) arm64 Apple M1 Memory: 124.86 MB / 16.00 GB Shell: 5.8 - /bin/zsh Binaries: Node: 16.0.0 - /opt/homebrew/b

Where's the particle system file in SceneKit in Xcode 11.3.1

Recently I updated my Xcode to 11.3.1. But while working with SceneKit, I found that I can't create a particle system file. Before After How can I create a

Xcode fails to build KMM project due to shared:linkPodDebugFrameworkIos

I am building a small project with KMM, it builds perfectly fine on android but cannot build it in XCode. Cocoapods was also installed an genereted without any

Metal kernel function not found

I am trying to use Metal Performance Shaders with Core Image. Unfortunately, the filter code is in Objective C and I am using the bridge to make it work with th

Flutter app stuck on Installing and Launching step for physical iPhone

Annoying problem here for my Flutter app: iOS13.3, Xcode11.3 on a physical iPhoneX. The iOS-Simulators all work. The problem is only happening on a physical dev

Use Binding<Int> with a TextField SwiftUI

I am currently building a page to add player information to a local database. I have a collection of TextFields for each input which is linked to elements in a

NSOpenPanel malfunctioning

I have an app that needs to have a "choose file" function and I used a button hooked up to a function using NSOpenPanel to do that. But after I tried to add a d

Mutable Binding in SwiftUI Live Preview

I have a ChildView with a variable: @Binding var itemName: String In this ChildView I have few buttons that change value of the variable: Button(action: {

WCSession counterpart app not installed or installed throughout settings in the watch app

I have developed my watch app for my iOS App. The problem is that I need to use WCSession logic in order to send data from iOS to the AppWatch and vice versa. I

Function opaque return type was inferred as ... which defines the opaque type in terms of itself

Xcode gives the error: Function opaque return type was inferred as 'Button', which defines the opaque type in terms of itself on the line below: @State var sh

Mimic the iOS Photos APP browsing behavior with SwiftUI

I am new to SwiftUI (iOS development). I would like to mimic the iOS Photos APP browsing behavior with SwiftUI. More specifically, I want to display a photo in

Add dependency on a local swift package in Xcode 11

I am trying to add a dependency on a local swift package in my Xcode project. (I don't want to add a dependency using a file url file://me/dev/app/package as th

ERROR ITMS-90171: Invalid Bundle Structure - The binary file [CocoaPods file]

Running into this error when uploading to the App Store: ERROR ITMS-90171: "Invalid Bundle Structure - The binary file 'mobile.app/Frameworks/Pods_mobile.frame